Component theme
Charts & Flow
12 components, each a single self-contained HTML file — no frameworks, no build step. Preview them here, or see them live on the canvas.
- Sankey FlowThree-stage Sankey diagram on dark canvas: bezier ribbons grow stage-by-stage from origins to hubs to outcomes, pulsing softly in opacity to show flow volume.
- Chord DiagramEight ring nodes with curved ribbons that swell and shrink as weights rebalance every ~3s. Additive blending creates glowing color overlaps.
- Treemap7 rounded cells partition the canvas via slice-dice treemap; cells lerp to new sizes every 2.6 s as synthetic values drift, with a subtle alpha pulse.
- CandlesticksGreen and red OHLC candles stream in from the right with smooth slide animation; newest candle grows from pivot. Dashed last-price marker traces horizontally.
- StreamgraphSix translucent stacked bands breathe around a central baseline via layered sines; a sweeping readout line tracks across with colored tick dots per band.
- Bubble Pack64 mint/teal/amber/coral circles settle under gravity with collision physics; size encodes value. Large bubbles pull toward center with a breathing pulse.
- WaterfallWaterfall chart with staggered bar reveals and dashed connectors. Green bars for gains, pink for losses, with a scan dot tracing the running total.
- Arc TimelineMint playhead sweeps a quarter-circle arc, lighting 11 event markers and tracing a cumulative magnitude ribbon on dark navy.
- Hook Retention CurveHook Retention Curve control in the Sam Creates system.
- Golden Hour Solar TransitGolden Hour Solar Transit control in the Sam Walks system.
- Liquidity Depth ScannerLiquidity Depth Scanner control in the The Interest Game system.
- Diamond Hands DecayDiamond Hands Decay control in the The Interest Game system.