Inputs & Switches
Detent Knob
Knurled rotary knob snaps through 12 detents via a Hooke's-law spring; tick marks flash orange on land and a two-digit value readout counts up.
canvasmedium complexitymoderate motionclick
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Worth keeping?
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When to use it
Audio/synth UIs, settings panels, or any control demo needing a tactile rotary feel with discrete stepped values.
When not to
Contexts needing continuous value input or pointer-drag rotation rather than click-nudge stepping.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Change STEPS to 8 for coarser detents, set ACC to '#00eaff' for a cyan accent, and increase K to 0.035 for a snappier spring. Theme: dark tokens live in :root, the light variant in :root[data-theme="light"]; ?theme=light or a {type:'forever:theme'} postMessage switches at runtime.
Safe to edit
- detent count (STEPS=12)
- accent color (ACC='#ff5c3a')
- spring stiffness (K=0.020)
- damping factor (DAMP=0.86)
- knob size ratio (R=min(W,H)*0.30)
- auto-advance dwell range (38+random*34)
- idle demo cadence (LEAD=18 / GAP=12 / BACK=108 / CYCLE=180 / RESUME=216 frames, SWEEP=3 detents)
- theme tokens (:root dark defaults + [data-theme=light] overrides)
Keep intact
- DPR-aware canvas sizing
- visibilitychange stop/start guards
- prefers-reduced-motion snap fallback
- idle demo sweep (same detent path as a real drag; real input takes over, resumes after RESUME)
- theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)
Known limitations
- Click nudges one detent at a time — no drag-to-rotate gesture
- Auto-cycles by default; remove autopilot block for production
- Value readout is index 0-11, not a mapped real-world range
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