Generative Geometry
Toroidal Vector Field
Toroidal Vector Field control in the Forever system.
canvasmedium complexitymoderate motionpointermobile-readyaccessible
Open on the canvas to copy the code → Free account · 3 copies a day · membership goes unlimited
1
When to use it
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Keep intact
- demo-v1 preview lifecycle: initialize demoEnabled from window.__foreverPreview and stop attract work on the window forever:interactive event; retain manual feedback, settling, cleanup and explicit sessions
Known limitations
- State remains local to each mounted instance; format/theme remount preserves takeover, not component values.
More Generative Geometry components
- Voronoi Shatter14 drifting sites partition the canvas into cool-blue Voronoi mosaic cells; moving the pointer nudges the nearest site toward the cursor.
- Auto-MazeDepth-first maze carves itself wall by wall on a dark grid with shifting hue; a bright dot marks the active cell. Resets with a new color on completion.
- Truchet Tiles8x8 grid of rainbow quarter-arc Truchet tiles that flip orientation in slow sine waves, weaving shifting interlocked curves across a dark background.
- SpirographA hypotrochoid spirograph traced progressively on canvas with a shifting hue; each cycle completes then resets with new random radii and color.
- L-System PlantAn L-system fractal plant grows branch by branch from the canvas bottom, swaying gently; clicking triggers a wobble and regrows a randomized plant.
- Rotating Mandala12-fold mandala of 5 nested polygon rings that counter-spin, breathe in scale, and cycle through lilac-gold hues. Tap adds a spin impulse.