Fractals & Automata
Elementary CA
Elementary CA rows scroll upward, aging live cells from bright gold to deep green. Auto-cycles through Rule 30, 90, 110 and other interesting rules.
canvasmedium complexitymoderate motion
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Worth keeping?
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When to use it
Dark-mode ambient backgrounds, generative/math-themed hero sections, screensavers, or any context evoking emergence and complexity.
When not to
Light backgrounds (hardcoded dark), contexts needing legible text overlays, or low-end devices where per-pixel ageGrid updates may stutter.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Change the accent palette to amber — set HOT=[255,220,100], MID=[255,170,50], COOL=[180,100,20] and slow the step rate to STEP_MS=120. Theme: dark tokens live in :root, the light variant in :root[data-theme="light"]; ?theme=light or a {type:'forever:theme'} postMessage switches at runtime.
Safe to edit
- step rate (STEP_MS=78)
- color palette (HOT/MID/COOL arrays)
- active rule set (RULES array)
- cell pixel size (divisor 150 in resize)
- reseed interval (ROWS*3)
- fade steps (STEPS=12)
- theme tokens (:root dark defaults + [data-theme=light] overrides)
Keep intact
- ring-buffer head index logic in render()
- visibilitychange pause/resume guard
- prefers-reduced-motion static fallback
- IIFE wrapper
- theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)
Known limitations
- Background color hardcoded in CSS — must edit both html/body and #fr08-stage to change
- Per-pixel ageGrid loop is O(COLS*ROWS) every frame — heavier than it looks on large screens
- No user interaction — purely ambient; cannot be wired to clicks without adding event listeners
More Fractals & Automata components
- Mandelbrot ZoomEscape-time Mandelbrot set zooms slowly into a filigree boundary seam, rendered in smooth red-to-gold color bands on a near-black background.
- Julia MorphJulia set fractal whose complex constant traces a slow Lissajous loop, morphing green filaments between connected and dendritic forms over ~70 seconds.
- Game of LifeConway's Game of Life with glowing magenta cells aging through three color tiers; field reseeds automatically when population collapses.
- LeniaLenia smooth-life automaton: glowing teal-to-cyan blobs drift and pulse on a dark field via a typed-array convolution sim scaled up with CSS.
- L-System FernA fractal fern draws itself branch by branch via an L-system grammar, coloring segments brown-to-gold by depth; it holds then restarts.
- Domain WarpSlowly flowing domain-warped fractal noise rendered in green, sage, and ink tones; layered fbm warp passes produce marbled smoke patterns.