forever components

Fractals & Automata

L-System Fern

A fractal fern draws itself branch by branch via an L-system grammar, coloring segments brown-to-gold by depth; it holds then restarts.

canvasmedium complexitymoderate motion

Open on the canvas to copy the code → Free account · 3 copies a day · membership goes unlimited

Live demo — the real component, running in a sandbox. One self-contained HTML file, zero dependencies. Open it on the canvas →
Worth keeping? Votes steer what gets built next — sign in to cast one, free to read

When to use it

Nature-themed hero backgrounds, generative art showcases, algorithmic illustration demos.

When not to

Contexts needing instant full visuals — 3.4s draw cycle means content appears progressively. Avoid on light backgrounds (hardcoded dark theme).

Working with an AI agent

Every component ships agent-ready metadata. An example instruction for this one:

Change the palette to warm amber/orange tones by replacing PAL with ['#7a2f0a','#b84b1a','#e06530','#ff9b5b','#ffcba0','#ffe0c7','#fff0e8','#ffffff'] and slow growth to 5 seconds by changing GROW_PER_SEC to SEGN/5. Theme: dark tokens live in :root, the light variant in :root[data-theme="light"]; ?theme=light or a {type:'forever:theme'} postMessage switches at runtime.

Safe to edit

  • recursion depth (DEPTH=5)
  • branch angle (ANG = 23 * Math.PI/180)
  • palette array (PAL)
  • grow duration (GROW_PER_SEC=SEGN/3.4)
  • hold pause (holdUntil=t+2200)
  • theme tokens (:root dark defaults + [data-theme=light] overrides)

Keep intact

  • pre-computed typed Float32Array segments (critical for perf)
  • IIFE wrapper
  • visibilitychange pause/resume
  • reduced-motion static fallback (drawTo(SEGN) + return)
  • theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)

Known limitations

  • DEPTH=5 is near the cap of 9000 segments; increasing to 6+ will silently truncate at the hard cap
  • Light re-theme via the [data-theme=light] token block; catalog bg/accent describe the dark default

fractall-systemfernturtle-graphicsgenerativecanvasloop

More Fractals & Automata components

  • Mandelbrot ZoomEscape-time Mandelbrot set zooms slowly into a filigree boundary seam, rendered in smooth red-to-gold color bands on a near-black background.
  • Julia MorphJulia set fractal whose complex constant traces a slow Lissajous loop, morphing green filaments between connected and dendritic forms over ~70 seconds.
  • Game of LifeConway's Game of Life with glowing magenta cells aging through three color tiers; field reseeds automatically when population collapses.
  • LeniaLenia smooth-life automaton: glowing teal-to-cyan blobs drift and pulse on a dark field via a typed-array convolution sim scaled up with CSS.
  • Domain WarpSlowly flowing domain-warped fractal noise rendered in green, sage, and ink tones; layered fbm warp passes produce marbled smoke patterns.
  • SierpinskiSierpinski triangle accretes from 26,000 chaos-game points, glowing red on near-black; recent points flash white-hot before cooling.