∞ forever components

Feedback & States

Crate Hold Confirm

Destructive action pill requiring a 1.2-second pointer or keyboard hold with an animated perimeter ring and undo state.

svglight complexitymoderate motionpointer+keyboardmobile-readyaccessible

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Live demo — the real component, running in a sandbox. One self-contained HTML file, zero dependencies. Open it on the canvas →
1

When to use it

Destructive confirmations like clearing queues, resetting filters, or deleting items.

When not to

Low-risk actions where extra friction slows users down.

Working with an AI agent

Every component ships agent-ready metadata. An example instruction for this one:

Edit --b/--i/--c/--l tokens in :root and [data-theme="light"].

Safe to edit

  • theme CSS tokens (--b/--i/--c/--l), data arrays & timings

Keep intact

  • IIFE + crNN- prefix, reduced-motion, visibilitychange, theme/demo-v1

Known limitations

  • Demo state resets on remount

hold-to-confirmdestructive-actionprogress-arcundofeedbackcrate

More Feedback & States components

  • Success CheckMint-green ring sweeps closed and a checkmark draws in with a springy pop and expanding halo; initial replay stops after first input; click or Space runs…
  • Error ShakeDark email input shakes horizontally with decaying-sine, border flushes red, X icon pops in with overshoot spring, validation message slides up.
  • Toast StackDark notification toasts spring up from the bottom, drain a colored progress bar, then slide off right. Four types cycle: success, error, warning,…
  • Hold to ConfirmPress-and-hold fills a tick-marked ring; full hold rotates center square 45° into a green check; early release flashes red cross (cancelled).
  • Empty StateA Bauhaus open vessel sits empty while 26 mint motes drift in a slow orbital cloud above it; poking scatters them and they spring back to settle.
  • Like BurstRose-and-verdigris enamel palette: a heart spring-pops with 96 dots and ring shards. First input stops the demo; later input toggles the liked state.