Cursor & Pointer
Spotlight Mask
Radial spotlight follows the pointer, punching through a dark veil to reveal a pink dot grid and glowing word. Auto-demos via Lissajous path until first deliberate input.
canvasheavy complexitymoderate motionpointer
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When to use it
Dark-theme hero sections, teaser/reveal interactions, portfolio landing pages that want cursor-driven drama.
When not to
Light backgrounds (veil color hardcoded dark navy). Contexts where cursor visibility matters — cursor is hidden inside the canvas.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Adjust the existing palette tokens and effect parameters while preserving manual control. Arrow keys steer; first click/touch stops the attract path permanently for this mount. Keep demo-v1 lifecycle marker, __foreverPreview.demoEnabled initialization and forever:interactive handler. Preserve reduced motion, visibility suspension and theme switching.
Safe to edit
- revealed word (WORD variable)
- accent color (ACC='#ff5ca8')
- spotlight radius scale (base = min*0.22)
- lerp spring speed (k=0.18 pointer / 0.085 demo)
- dot grid density (gap = min/16)
- theme tokens (:root dark defaults + [data-theme=light] overrides)
Keep intact
- evenodd arc clip for outer veil
- DPR-aware canvas sizing
- visibilitychange pause
- prefers-reduced-motion static fallback
- theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)
- sticky demo-v1 preview lifecycle; stop attract work, retain manual feedback and settling
- pointer/touch takeover, keyboard access and visibility suspension
- demo-v1 preview lifecycle: initialize demoEnabled from window.__foreverPreview and stop attract work on the window forever:interactive event; retain manual feedback, settling, cleanup and explicit sessions
Known limitations
- Light re-theme via the [data-theme=light] token block; catalog bg/accent describe the dark default
- cursor:none hides the system cursor inside the tile — must restore in production wrappers
- Dot grid loops over full canvas each frame; dense grids on large screens may drop frames
- Control state is local to each mount; format changes preserve preview takeover but create a fresh source instance.
- State remains local to each mounted instance; format/theme remount preserves takeover, not component values.
More Cursor & Pointer components
- Magnetic DotGlowing pink dot springs to the pointer; a laggy outer ring squashes along its travel, joined by a fading tendril. Self-demos via Lissajous path until…
- Gooey Trail22 pink blobs chain-follow the pointer via spring physics and merge into liquid goo through an SVG feColorMatrix filter; auto-demos a Lissajous path until…
- Elastic RingGlowing pink ring trails the pointer with damped-spring physics, stretching along velocity and squashing across it. Auto-demos on a Lissajous path until…
- Trail CometHot-pink comet spring-follows the cursor, dragging a tapering additive trail that lengthens with speed and flings spark particles. Lissajous demo stops at…
- Ripple FieldGrid of dots ripples outward in expanding pink rings as the pointer moves; dots displace radially along each wavefront. Lissajous auto-demo until first…