Cards
Spotlight Hover
Dark card with a peach radial glow and a CSS-masked grid that both track the cursor; auto-orbits when the pointer is away.
csslight complexitysubtle motionpointermobile-ready
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When to use it
Feature cards, pricing tiles, or dashboard widgets on dark backgrounds needing tactile depth without canvas overhead.
When not to
Light-background layouts (background hardcoded dark) or touch-only devices where pointermove never fires.
Working with an AI agent
Every component ships agent-ready metadata. An example instruction for this one:
Adjust the existing palette tokens and effect parameters while preserving manual control. First deliberate input stops idle demo work while manual feedback finishes. Keep demo-v1 lifecycle marker, __foreverPreview.demoEnabled initialization and forever:interactive handler. Preserve reduced motion, visibility suspension and theme switching.
Safe to edit
- spotlight color (rgba(238,186,160,0.22) in ::before)
- grid cell size (background-size: 26px 26px)
- spotlight radius (380px in ::before, 260px in mask)
- auto-orbit speed (t += 0.018)
- accent dot color (--accent-cyan)
- theme tokens (:root dark defaults + [data-theme=light] overrides)
Keep intact
- CSS custom properties --c04-x/--c04-y driving both pseudo-elements
- rect cache + resize refresh pattern (avoids per-frame reflow)
- visibilitychange stop/start guard
- theme hook (?theme= bootstrap + forever:theme message listener + theme tokens)
- sticky demo-v1 preview lifecycle; stop attract work, retain manual feedback and settling
- pointer/touch takeover, keyboard access and visibility suspension
- demo-v1 preview lifecycle: initialize demoEnabled from window.__foreverPreview and stop attract work on the window forever:interactive event; retain manual feedback, settling, cleanup and explicit sessions
Known limitations
- Grid and glow are pure CSS — no canvas, so spotlight edge is always a smooth gradient with no noise/texture
- Card size uses vmin units; very small viewports may clip content before max-width clamps
- Control state is local to each mount; format changes preserve preview takeover but create a fresh source instance.
- State remains local to each mounted instance; format/theme remount preserves takeover, not component values.
More Cards components
- 3D Tilt ParallaxDark card tilts in 3D toward the cursor; badge, orb, and text layers float at distinct Z-depths. A radial shine tracks the pointer; auto-rotates until…
- Frosted GlassA frosted glass card floats over three slowly drifting color blobs (gold, cream, tan); the panel lifts slightly on hover.
- Gradient-Border GlowDark card framed by a spinning conic powder-blue, tan and slate gradient border with a soft blurred aura glow behind it; auto-rotates continuously.
- Reveal on HoverDark gradient card that dims and zooms its background art on hover while a hidden title-and-copy panel slides up from the bottom.
- Holographic IridescentA 3D-tilting card with a warm iridescent sheen and conic foil chip that shift with pointer position; drifts idly until first deliberate input.
- Stacked Peeking CardsThree layered gradient cards auto-cycle and fan out with a springy rotation on hover; cards spread left and right then restack when cursor leaves.